Armour Sets for Warrior with Axe

 

The Armour Sets are divided into 10 Grades. Each Grade is divided into 10 Levels(Grade 1~5) or 15 Levels(Grade 8~10). Please select the Armour Sets Grade :  

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5
Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

 

 

Thror Set  (Grade 1 Armour Set)
The Thror set is a basic defense gear for quick-tempered and aggressive axe warriors who tend to wear down defense gear quickly. It is hastily made of the byproduct of an evil thing.
Type Level Requirements Basic Defence Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
Body Armor I
30
16
4
1
1
1
II
46
24
5
1
1
1
III
54
28
6
2
2
2
IV
62
32
7
2
2
2
V
70
36
8
2
2
2
VI
70
36
11
3
3
3
VII
70
36
12
3
3
3
VIII
70
36
13
4
4
4
IX
70
36
18
4
4
4
X
70
36
24
4
4
4
Pants I
30
16
3
0
0
0
II
42
22
4
0
0
0
III
50
26
5
0
0
0
IV
58
30
6
0
0
0
V
66
34
7
0
0
0
VI
66
34
10
0
0
0
VII
66
34
11
0
0
0
VIII
66
34
12
0
0
0
IX
66
34
17
0
0
0
X
66
34
23
0
0
0
Boots I
30
16
1
0
0
0
II
34
18
2
0
0
0
III
42
22
3
0
0
0
IV
50
26
4
0
0
0
V
58
30
5
0
0
0
VI
58
30
8
0
0
0
VII
58
30
9
0
0
0
VIII
58
30
10
0
0
0
IX
58
30
15
0
0
0
X
58
30
21
0
0
0
Gloves I
30
16
1
0
0
0
II
30
16
2
0
0
0
III
38
20
3
0
0
0
IV
46
24
4
0
0
0
V
54
28
5
0
0
0
VI
54
28
8
0
0
0
VII
54
28
9
0
0
0
VIII
54
28
10
0
0
0
IX
54
28
15
0
0
0
X
54
28
21
0
0
0
Helmet I
30
16
2
0
0
0
II
38
20
3
0
0
0
III
46
24
4
0
0
0
IV
54
28
5
0
0
0
V
62
32
6
0
0
0
VI
62
32
9
0
0
0
VII
62
32
10
0
0
0
VIII
62
32
11
0
0
0
IX
62
32
16
0
0
0
X
62
32
22
0
0
0

 

Moin Set  (Grade 2 Armour Set)
This defense gear is named after Moin who was the first to come back from Carod alive. It is made of the skin of Polk.
Type Level Requirements Basic Defence Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
Body Armor I 78 40 10 3 3 3
II 86 44 11 3 3 3
III 94 48 12 4 4 4
IV 102 52 13 4 4 4
V 110 56 14 4 4 4
VI 110 56 17 5 5 5
VII 110 56 18 5 5 5
VIII 110 56 19 6 6 6
IX 110 56 25 6 6 6
X 110 56 31 6 6 6
Pants I 74 38 9 0 0 0
II 82 42 10 0 0 0
III 90 46 11 0 0 0
IV 98 50 12 0 0 0
V 106 54 13 0 0 0
VI 106 54 16 0 0 0
VII 106 54 17 0 0 0
VIII 106 54 18 0 0 0
IX 106 54 24 0 0 0
X 106 54 30 0 0 0
Boots I 66 34 7 0 0 0
II 74 38 8 0 0 0
III 82 42 9 0 0 0
IV 90 46 10 0 0 0
V 98 50 11 0 0 0
VI 98 50 14 0 0 0
VII 98 50 15 0 0 0
VIII 98 50 16 0 0 0
IX 98 50 22 0 0 0
X 98 50 28 0 0 0
Gloves I 62 32 7 0 0 0
II 70 36 8 0 0 0
III 78 40 9 0 0 0
IV 86 44 10 0 0 0
V 94 48 11 0 0 0
VI 94 48 14 0 0 0
VII 94 48 15 0 0 0
VIII 94 48 16 0 0 0
IX 94 48 22 0 0 0
X 94 48 28 0 0 0
Helmet I 70 36 8 0 0 0
II 78 40 9 0 0 0
III 86 44 10 0 0 0
IV 94 48 11 0 0 0
V 102 52 12 0 0 0
VI 102 52 15 0 0 0
VII 102 52 16 0 0 0
VIII 102 52 17 0 0 0
IX 102 52 23 0 0 0
X 102 52 29 0 0 0

 

Vitholf Set  (Grade 3 Armour Set)
Vitholf means a wolf in the woods. It is mostly made of the skin of Gerge, and as it is very thin, it enhances the agility of axe warriors.
Type Level Requirements Basic Defence Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
Body Armor I 118 60 16 5 5 5
II 134 68 17 5 5 5
III 150 76 18 6 6 6
IV 166 84 19 6 6 6
V 182 92 20 6 6 6
VI 182 92 24 7 7 7
VII 182 92 25 7 7 7
VIII 182 92 26 8 8 8
IX 182 92 32 8 8 8
X 182 92 38 8 8 8
Pants I 114 58 15 0 0 0
II 130 66 16 0 0 0
III 146 74 17 0 0 0
IV 162 82 18 0 0 0
V 178 90 19 0 0 0
VI 178 90 23 0 0 0
VII 178 90 24 0 0 0
VIII 178 90 25 0 0 0
IX 178 90 31 0 0 0
X 178 90 37 0 0 0
Boots I 106 54 13 0 0 0
II 122 62 14 0 0 0
III 138 70 15 0 0 0
IV 154 78 16 0 0 0
V 170 86 17 0 0 0
VI 170 86 21 0 0 0
VII 170 86 22 0 0 0
VIII 170 86 23 0 0 0
IX 170 86 29 0 0 0
X 170 86 35 0 0 0
Gloves I 102 52 13 0 0 0
II 118 60 14 0 0 0
III 134 68 15 0 0 0
IV 150 76 16 0 0 0
V 166 84 17 0 0 0
VI 166 84 21 0 0 0
VII 166 84 22 0 0 0
VIII 166 84 23 0 0 0
IX 166 84 29 0 0 0
X 166 84 35 0 0 0
Helmet I 110 56 14 0 0 0
II 126 64 15 0 0 0
III 142 72 16 0 0 0
IV 158 80 17 0 0 0
V 174 88 18 0 0 0
VI 174 88 22 0 0 0
VII 174 88 23 0 0 0
VIII 174 88 24 0 0 0
IX 174 88 30 0 0 0
X 174 88 36 0 0 0

 

Prime Vitholf Set  (Grade 4 Armour Set)
An improvement on the Vlthof set. A few unknown metals are added to the Vltholf set for improved defense capabilities.
Type Level Requirements Basic Defence Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
Body Armor I 198 100 23 7 7 7
II 214 108 24 7 7 7
III 230 116 25 8 8 8
IV 246 124 26 8 8 8
V 262 132 27 8 8 8
VI 262 132 31 9 9 9
VII 262 132 32 9 9 9
VIII 262 132 33 10 10 10
IX 262 132 39 10 10 10
X 262 132 45 10 10 10
Pants I 194 98 22 0 0 0
II 210 106 23 0 0 0
III 226 114 24 0 0 0
IV 242 122 25 0 0 0
V 258 130 26 0 0 0
VI 258 130 30 0 0 0
VII 258 130 31 0 0 0
VIII 258 130 32 0 0 0
IX 258 130 38 0 0 0
X 258 130 44 0 0 0
Boots I 186 94 20 0 0 0
II 202 102 21 0 0 0
III 218 110 22 0 0 0
IV 234 118 23 0 0 0
V 250 126 24 0 0 0
VI 250 126 28 0 0 0
VII 250 126 28 0 0 0
VIII 250 126 28 0 0 0
IX 250 126 36 0 0 0
X 250 126 42 0 0 0
Gloves I 182 92 20 0 0 0
II 198 100 21 0 0 0
III 214 108 22 0 0 0
IV 230 116 23 0 0 0
V 246 124 24 0 0 0
VI 246 124 28 0 0 0
VII 246 124 29 0 0 0
VIII 246 124 30 0 0 0
IX 246 124 36 0 0 0
X 246 124 42 0 0 0
Helmet I 190 96 21 0 0 0
II 206 104 22 0 0 0
III 222 112 23 0 0 0
IV 238 120 24 0 0 0
V 254 128 25 0 0 0
VI 254 128 29 0 0 0
VII 254 128 30 0 0 0
VIII 254 128 31 0 0 0
IX 254 128 37 0 0 0
X 254 128 43 0 0 0

 

Randgrid Set  (Grade 5 Armour Set)
Its name means the destroyer of a shield. Legendary knight, Kwaon, is said to have worn it in the battle against Katherr. Only a handful of blacksmiths know what it’s made of and no one has seen how it’s made.
Type Level Requirements Basic Defence Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
Body Armor I 278 140 30 9 9 9
II 294 148 31 9 9 9
III 310 156 32 10 10 10
IV 326 164 33 10 10 10
V 342 172 34 10 10 10
VI 342 172 38 11 11 11
VII 342 172 39 11 11 11
VIII 342 172 40 12 12 12
IX 342 172 46 12 12 12
X 342 172 52 12 12 12
Pants I 274 138 29 0 0 0
II 290 146 30 0 0 0
III 306 154 31 0 0 0
IV 322 162 32 0 0 0
V 338 170 33 0 0 0
VI 338 170 37 0 0 0
VII 338 170 38 0 0 0
VIII 338 170 39 0 0 0
IX 338 170 45 0 0 0
X 338 170 51 0 0 0
Boots I 266 134 27 0 0 0
II 282 142 28 0 0 0
III 298 150 29 0 0 0
IV 314 158 30 0 0 0
V 330 166 31 0 0 0
VI 330 166 35 0 0 0
VII 330 166 36 0 0 0
VIII 330 166 37 0 0 0
IX 330 166 43 0 0 0
X 330 166 49 0 0 0
Gloves I 262 132 27 0 0 0
II 278 140 28 0 0 0
III 294 148 29 0 0 0
IV 310 156 30 0 0 0
V 326 164 31 0 0 0
VI 326 164 35 0 0 0
VII 326 164 36 0 0 0
VIII 326 164 37 0 0 0
IX 326 164 43 0 0 0
X 326 164 49 0 0 0
Helmet I 270 136 28 0 0 0
II 286 144 29 0 0 0
III 302 152 30 0 0 0
IV 318 160 31 0 0 0
V 334 168 32 0 0 0
VI 334 168 36 0 0 0
VII 334 168 37 0 0 0
VIII 334 168 38 0 0 0
IX 334 168 44 0 0 0
X 334 168 50 0 0 0

 

Ygg Set  (Grade 6 Armour Set)
The poison-spouting evil thing, Vobug (currently living in Rangdel) has strong poison throughout its body. So its intestines and blood were made into weapons and defense gears. When the atrocities of man-eating Vobug was known to people, a punitive force was sent, and the Ygg set was made out of the skin of Vobug they obtained at that time. The twisted skin filled with the dark red poison presents a striking contrast to the silver color. As the poison is too strong, a slight carelessness will endanger the lives of not only the hunters using this, but also those who make it. Perhaps because of this, only a very small number of people can make this set in the entire Hellmash region.
Type Level Requirements Basic Defence Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
Body Armor I 358 180 37 11 11 11
II 358 180 38 11 11 11
III 358 180 39 12 12 12
IV 358 180 40 12 12 12
V 358 180 41 12 12 12
VI 358 180 45 13 13 13
VII 358 180 46 13 13 13
VIII 358 180 47 14 14 14
IX 358 180 53 14 14 14
X 358 180 59 14 14 14
Pants I 354 178 36 0 0 0
II 354 178 37 0 0 0
III 354 178 38 0 0 0
IV 354 178 39 0 0 0
V 354 178 40 0 0 0
VI 354 178 44 0 0 0
VII 354 178 45 0 0 0
VIII 354 178 46 0 0 0
IX 354 178 52 0 0 0
X 354 178 58 0 0 0
Boots I 346 174 34 0 0 0
II 346 174 35 0 0 0
III 346 174 36 0 0 0
IV 346 174 37 0 0 0
V 346 174 38 0 0 0
VI 346 174 42 0 0 0
VII 346 174 43 0 0 0
VIII 346 174 44 0 0 0
IX 346 174 50 0 0 0
X 346 174 56 0 0 0
Gloves I 342 172 34 0 0 0
II 342 172 35 0 0 0
III 342 172 36 0 0 0
IV 342 172 37 0 0 0
V 342 172 38 0 0 0
VI 342 172 42 0 0 0
VII 342 172 43 0 0 0
VIII 342 172 44 0 0 0
IX 342 172 50 0 0 0
X 342 172 56 0 0 0
Helmet I 350 176 35 0 0 0
II 350 176 36 0 0 0
III 350 176 37 0 0 0
IV 350 176 38 0 0 0
V 350 176 39 0 0 0
VI 350 176 43 0 0 0
VII 350 176 44 0 0 0
VIII 350 176 45 0 0 0
IX 350 176 51 0 0 0
X 350 176 57 0 0 0

 

Thallhin Set  (Grade 7 Armour Set)
Thallhin is a kind of a stimulant that paralyzes the central nervous system of humans, and means “the god of death” in the language of Hellmash. In the past, it was often used to make warriors run berserk and increase their striking power. Because of its virulence, it was prohibited. The Thallhin set was made on the basis of the tendency of Thallhin to solidify like threads. If your skin is exposed to Thallhin, your nerve will be paralyzed and you won’t feel a thing. So despite serious wounds, you will never stop fighting. So troops wearing this set were feared by not only enemies but also friendly forces.
Type Level Requirements Basic Defence Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
Body Armor I 386 194 44 13 13 13
II 386 194 45 14 13 13
III 386 194 46 15 14 14
IV 386 194 47 16 14 14
V 386 194 48 17 14 14
VI 386 194 52 18 15 15
VII 386 194 53 19 15 15
VIII 386 194 54 20 16 16
IX 386 194 60 21 16 16
X 386 194 66 22 16 16
Pants I 386 194 43 0 0 0
II 386 194 44 0 0 0
III 386 194 45 0 0 0
IV 386 194 46 0 0 0
V 386 194 47 0 0 0
VI 386 194 51 0 0 0
VII 386 194 52 0 0 0
VIII 386 194 53 0 0 0
IX 386 194 59 0 0 0
X 386 194 65 0 0 0
Boots I 386 194 41 0 0 0
II 386 194 42 0 0 0
III 386 194 43 0 0 0
IV 386 194 44 0 0 0
V 386 194 45 0 0 0
VI 386 194 49 0 0 0
VII 386 194 50 0 0 0
VIII 386 194 51 0 0 0
IX 386 194 57 0 0 0
X 386 194 63 0 0 0
Gloves I 386 194 41 0 0 0
II 386 194 42 0 0 0
III 386 194 43 0 0 0
IV 386 194 44 0 0 0
V 386 194 45 0 0 0
VI 386 194 49 0 0 0
VII 386 194 50 0 0 0
VIII 386 194 51 0 0 0
IX 386 194 57 0 0 0
X 386 194 63 0 0 0
Helmet I 386 194 42 0 0 0
II 386 194 43 0 0 0
III 386 194 44 0 0 0
IV 386 194 45 0 0 0
V 386 194 46 0 0 0
VI 386 194 50 0 0 0
VII 386 194 51 0 0 0
VIII 386 194 52 0 0 0
IX 386 194 58 0 0 0
X 386 194 64 0 0 0

 

Mordi Set  (Grade 8 Armour Set)
A long time ago, Graybone invaded Quanato and Temoz simultaneously. Graybone was a huge demon, brutal by nature, and can disintegrate the head of a person by 1/3 in a strike. This whole invasion was actually a plot from Rabellu, and because of this, the two countries went to war for as long as 6 years. Mordi armor set is the armor made from the bones of that demon.
Type Level Requirements Basic Defence Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
Body Armor I 466 234 51 23 13 13
II 466 234 52 24 13 13
III 466 234 53 25 14 14
IV 466 234 54 26 14 14
V 466 234 55 27 14 14
VI 466 234 59 28 15 15
VII 466 234 60 29 15 15
VIII 466 234 61 30 16 16
IX 466 234 67 31 16 16
X 466 234 73 32 16 16
Pants I 466 234 50 0 0 0
II 466 234 51 0 0 0
III 466 234 52 0 0 0
IV 466 234 53 0 0 0
V 466 234 54 0 0 0
VI 466 234 57 0 0 0
VII 466 234 58 0 0 0
VIII 466 234 59 0 0 0
IX 466 234 64 0 0 0
X 466 234 69 0 0 0
Boots I 466 234 48 0 0 0
II 466 234 49 0 0 0
III 466 234 50 0 0 0
IV 466 234 51 0 0 0
V 466 234 52 0 0 0
VI 466 234 55 0 0 0
VII 466 234 56 0 0 0
VIII 466 234 57 0 0 0
IX 466 234 62 0 0 0
X 466 234 67 0 0 0
Gloves I 466 234 48 0 0 0
II 466 234 49 0 0 0
III 466 234 50 0 0 0
IV 466 234 51 0 0 0
V 466 234 52 0 0 0
VI 466 234 55 0 0 0
VII 466 234 56 0 0 0
VIII 466 234 57 0 0 0
IX 466 234 62 0 0 0
X 466 234 67 0 0 0
Helmet I 466 234 49 0 0 0
II 466 234 50 0 0 0
III 466 234 51 0 0 0
IV 466 234 52 0 0 0
V 466 234 53 0 0 0
VI 466 234 56 0 0 0
VII 466 234 57 0 0 0
VIII 466 234 58 0 0 0
IX 466 234 64 0 0 0
X 466 234 69 0 0 0

 

Wolfreck Set  (Grade 9 Armour Set)
Using the traditional method of armor making by the Wolfreck family, this armor is as comfortable as a second layer of skin. Although the whole of Wolfreck family was destroyed in the war, the lucky escape of one of the blacksmiths that helped in making these armors managed to keep this type of armor in production.
Type Level Requirements Basic Defence Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
Body Armor I 543 272 58 23 13 13
II 543 272 59 24 13 13
III 543 272 60 25 14 14
IV 543 272 61 26 14 14
V 543 272 62 27 14 14
VI 543 272 66 28 15 15
VII 543 272 67 29 15 15
VIII 543 272 68 30 16 16
IX 543 272 60 31 16 16
X 543 272 80 32 16 16
Pants I 543 272 56 0 0 0
II 543 272 57 0 0 0
III 543 272 58 0 0 0
IV 543 272 59 0 0 0
V 543 272 60 0 0 0
VI 543 272 63 0 0 0
VII 543 272 64 0 0 0
VIII 543 272 65 0 0 0
IX 543 272 70 0 0 0
X 543 272 75 0 0 0
Boots I 543 272 54 0 0 0
II 543 272 55 0 0 0
III 543 272 56 0 0 0
IV 543 272 57 0 0 0
V 543 272 58 0 0 0
VI 543 272 61 0 0 0
VII 543 272 62 0 0 0
VIII 543 272 63 0 0 0
IX 543 272 68 0 0 0
X 543 272 73 0 0 0
Gloves I 543 272 54 0 0 0
II 543 272 55 0 0 0
III 543 272 56 0 0 0
IV 543 272 57 0 0 0
V 543 272 58 0 0 0
VI 543 272 61 0 0 0
VII 543 272 62 0 0 0
VIII 543 272 63 0 0 0
IX 543 272 68 0 0 0
X 543 272 73 0 0 0
Helmet I 543 272 55 0 0 0
II 543 272 56 0 0 0
III 543 272 57 0 0 0
IV 543 272 58 0 0 0
V 543 272 59 0 0 0
VI 543 272 62 0 0 0
VII 543 272 63 0 0 0
VIII 543 272 64 0 0 0
IX 543 272 69 0 0 0
X 543 272 74 0 0 0

 

Selkira Set  (Grade 10 Armour Set)
Nothing is more savage than this armor. If combined with other armors, it is said that the wearer will be inflicted with more damage.
Type Level Requirements Basic Defence Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
Body Armor I 583 292 74 43 13 13
II 583 292 75 44 13 13
III 583 292 76 45 14 14
IV 583 292 77 46 14 14
V 583 292 78 47 14 14
VI 583 292 82 48 15 15
VII 583 292 83 49 15 15
VIII 583 292 84 50 16 16
IX 583 292 90 51 16 16
X 583 292 96 52 16 16
Pants I 583 292 70 0 0 0
II 583 292 71 0 0 0
III 583 292 72 0 0 0
IV 583 292 73 0 0 0
V 583 292 74 0 0 0
VI 583 292 77 0 0 0
VII 583 292 78 0 0 0
VIII 583 292 79 0 0 0
IX 583 292 84 0 0 0
X 583 292 89 0 0 0
Boots I 583 292 68 0 0 0
II 583 292 69 0 0 0
III 583 292 70 0 0 0
IV 583 292 71 0 0 0
V 583 292 72 0 0 0
VI 583 292 75 0 0 0
VII 583 292 76 0 0 0
VIII 583 292 77 0 0 0
IX 583 292 82 0 0 0
X 583 292 87 0 0 0
Gloves I 583 292 68 0 0 0
II 583 292 69 0 0 0
III 583 292 70 0 0 0
IV 583 292 71 0 0 0
V 583 292 72 0 0 0
VI 583 292 75 0 0 0
VII 583 292 76 0 0 0
VIII 583 292 77 0 0 0
IX 583 292 82 0 0 0
X 583 292 87 0 0 0
Helmet I 583 292 69 0 0 0
II 583 292 70 0 0 0
III 583 292 71 0 0 0
IV 583 292 72 0 0 0
V 583 292 73 0 0 0
VI 583 292 76 0 0 0
VII 583 292 77 0 0 0
VIII 583 292 78 0 0 0
IX 583 292 83 0 0 0
X 583 292 88 0 0 0