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Dark Olgoc |
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Level : 44 |
Attack Power : 200 ~ 220 |
Defence : 152 |
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Physical Strength
: 1600 |
Elemental Attribute :
Ice |
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A monster. Once it is locked on a prey, it crawls out of a crack in the wall, and uses its 4-pronged tongue to attack. Hateful of light, it lives in a dark and damp place, and eats dead bodies. So the charnel Clab filled with dead bodies is the best place for Dark Olgoc. After the great war, Clab lost its function as a hiding place, and became a charnel house which used to be the camouflage, and corpses filled the place. At the time there was the greatest number of Dark Olgoc. Clarb was crowded with them. However, as the prosperity of monsters reduced the number of people who came to take care of the corpses of their family members or comrades-in-arms, the number dwindled drastically and they never escaped this hiding place and were always hungry.
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Dark Harpy |
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Level : 47 |
Attack Power : 215 ~ 245 |
Defence : 160 |
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Physical Strength
: 1850 |
Elemental Attribute :
Lightning |
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A half-man-half-beast monster. A metamorphosis of Harpy. Unlike Harpy on the ground, it has beautiful appearance. Its splendid wings of various colors resemble those of an angel. If you confront Dark Harpy, it can make you recall memories. But if the memory is about a person, it means that that person lost his or her memory and life to Dark Harpy. It lures people by means of its beautiful whispering voice, and based in the memory of the person it absorbs, it looks for a new prey. Don't be fooled by appearance. After all, it is nothing but an illusion created by a wicked intention.
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Doomed Moulek |
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Level : 50 |
Attack Power : 220 ~ 270 |
Defence : 170 |
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Physical Strength
: 2500 |
Elemental Attribute :
Fire |
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A half-man-half-beast monster. A metamorphosis of Moulek. It emits black stinging smoke. The most plausible theory is that the divine curse to annihilate humans who hid in Clab during the great war intensified the evil intention, and it affected Moulek. It is all the more cogent as there is no record of Doomed Moulek prior to the war. |
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Metheia |
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Level : 53 |
Attack Power : 220 ~ 280 |
Defence : 165 |
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Physical Strength
: 2200 |
Elemental Attribute :
Ice |
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A humanoid monster. How many people can call it a monster without hesitation? She was betrayed by her fiance and ruthlessly killed by the army of gods during the great war. Even after death, she could not put her corporeal body to rest. Part of the evil intention of Dark Olgoc penetrated her body which had been moved to Clab. So the pieces of her body were put back together to create a complete form of her. She was born of an evil intention. As if she had inherited the sorrowful memory of her life, she loiters about Clab thinking only to find her fiance. Desperately calling his name out loud, she has a transparent body like a spirit floating in the air. She mercilessly punishes anyone who interferes with her search for her fiance.
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Kasthol |
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Level : 57 |
Attack Power : 260 ~ 300 |
Defence : 178 |
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Physical Strength
: 2500 |
Elemental Attribute :
Lightning |
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A humanoid monster. After they were locked up in Agonyl, all humans gathered on the southern shore to try to escape. But all failed attempts left wrecked ships and piles after piles of corpses. Those who survived took up abodes in Quanato. Khastol was a knight who served Tole as his right-hand man when Quanato was established. However, as he gained fame at too early an age, he invited envy. So it may be natural that outstanding people should die early. Endless efforts by people around him to entrap him led him to an early grave in Clab. After his death, Katherr, who liked him very much, put a spell on him and reincarnated him as his beck and call.
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