The Gemstones for Adding Options and Elemental Attributes

 

 

 

To be used on

Result

Boots

The option "Increase WZ acquisition" is added on item.

The option value is randomly generated.

Gloves

The option "Increase basic attack damage" is added on item.

The option value is randomly generated.

*Doesnt work on Mage Gloves

Pants

The option "Increase dodge rate" is added on item.

The option value is randomly generated.

Helmet

The option "Increase HP absorption" is added on item.

The option value is randomly generated.

Weapons / Body Armor

Fire elemental attribute is added on item.

The element value is randomly generated.

Garnet

An attribute stone. It assigns the options to Boots, Gloves, Pants, Helmet and adds the fire elemental attribute to weapons or body armor to make them capable of fire elemental attacks or elemental defense.

 

To be used on

Result

Boots

The option "Increase critical HIT ratio" is added on item.

The option value is randomly generated.

Gloves

The option "Increase skill attack damage" is added on item.

The option value is randomly generated.

Pants

The option "Skill dodge" is added on item.

The option value is randomly generated.

Helmet

The option "Decrease HP/MP consumption" is added on item.

The option value is randomly generated.

Weapons / Body Armor

Lightning elemental attribute is added on item.

The element value is randomly generated.

Opal

An attribute stone. It assigns the options to Boots, Gloves, Pants, Helmet and adds the lightning elemental attribute to weapons or body armor to make them capable of lightning elemental attacks or elemental defense.

 

To be used on

Result

Boots

The option "Critical HIT dodge" is added on item.

The option value is randomly generated.

Gloves

The option "Increase skill continuation" is added on item.

The option value is randomly generated.

*Doesnt work on Warrior Gloves

Pants

The option "Increase hit rate" is added on item.

The option value is randomly generated.

Helmet

The option "Increase MP absorption" is added on item.

The option value is randomly generated.

Weapons / Body Armor

Ice elemental attribute is added on item.

The element value is randomly generated.

Peridot

An attribute stone. It assigns the options to Boots, Gloves, Pants, Helmet and adds the ice elemental attribute to weapons or body armor to make them capable of ice elemental attacks or elemental defense.

Note :  You can add option and elemental attribute on a item many times, the option value and element value are randomly generated, until the element or option value reaches maximum value. If the element or option value of item reaches maximum value, the gemstones have no effect on the item. For maximum option value of item, please read Maximum armour options