Grade 8 Unique Weapons

 

Grade 8 Unique Weapons are hard to come by in game. The unique weapons have special options. They can be obtained only by hunting high level monsters.

 

Svarog  (Warrior's Sword)

Special Options

* Decrease inflicted Damage by 5%

* Ignore opponent's Critical Hit Rate

Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
0
0
220
269
28
13
13
II
0
0
227
277
28
13
13
III
0
0
234
285
28
14
14
IV
0
0
241
293
28
14
14
V
0
0
247
300
28
14
14
VI
0
0
261
316
33
15
15
VII
0
0
268
324
34
15
15
VIII
0
0
275
332
35
16
16
IX
0
0
302
363
36
17
17
X
0
0
330
395
37
18
18
XI
270
256
386
459
38
19
19
XII
270
256
442
523
39
20
20
XIII
270
256
498
587
40
21
21
XIV
270
256
554
651
41
22
22
XV
270
256
610
715
42
23
23

 
Veres  (Warrior's Spear)

Special Options

* Raises Damage by 5%

* Raise Evasion by 5%

Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
0
0
201
308
13
13
28
II
0
0
207
316
13
13
28
III
0
0
213
324
14
14
28
IV
0
0
219
333
14
14
28
V
0
0
225
341
14
14
28
VI
0
0
237
357
15
15
33
VII
0
0
243
365
15
15
34
VIII
0
0
249
373
16
16
35
IX
0
0
273
405
17
17
36
X
0
0
297
437
18
18
37
XI
310
216
345
509
19
19
38
XII
310
216
393
581
20
20
39
XIII
310
216
441
653
21
21
40
XIV
310
216
489
725
22
22
41
XV
310
216
537
797
23
23
42

 
Hohur Axe (Warrior's Axe)

Special Options

* Raise Critical hit rate by 5%

* Ignores opponent's Evasion

Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
0
0
188
355
13
28
13
II
0
0
193
364
13
28
13
III
0
0
197
371
14
28
14
IV
0
0
202
379
14
28
14
V
0
0
207
388
14
28
14
VI
0
0
217
405
15
33
15
VII
0
0
222
413
15
34
15
VIII
0
0
226
420
16
35
16
IX
0
0
246
454
17
36
17
X
0
0
265
486
18
37
18
XI
350
176
303
568
19
38
19
XII
350
176
341
650
20
39
20
XIII
350
176
379
732
21
40
21
XIV
350
176
417
814
22
41
22
XV
350
176
455
896
23
42
23

 
Illmar Staff (Mage's normal Staff)

Special Options

* Raises Evasion by 5%

* Ignore opponent's Critical Hit Rate

Level
Requirements
Basic Skill Attack
Max. Elemental Skill Attack
Intelligence
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
0
0
362
408
19
19
19
II
0
0
372
420
19
19
19
III
0
0
382
432
19
19
19
IV
0
0
389
441
19
19
19
V
0
0
399
453
19
19
19
VI
0
0
414
475
24
24
24
VII
0
0
422
486
24
24
24
VIII
0
0
429
496
24
24
24
IX
0
0
455
532
26
26
26
X
0
0
484
571
26
26
26
XI
346
172
542
649
27
27
27
XII
346
172
600
727
28
28
28
XIII
346
172
658
805
29
29
29
XIV
346
172
716
883
30
30
30
XV
346
172
774
961
31
31
31

Lugh Staff (Mage's elemental Staff)

Special Options

* Decreases inflicted Damage by 5%

* Ignores opponent's Magic Evasion

Level
Requirements
Basic Skill Attack
Max. Elemental Skill Attack
Intelligence
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
0
0
187
411
54
54
54
II
0
0
192
422
55
55
55
III
0
0
197
433
56
56
56
IV
0
0
203
446
57
57
57
V
0
0
208
457
58
58
58
VI
0
0
219
481
63
63
63
VII
0
0
224
492
63
63
63
VIII
0
0
230
506
63
63
63
IX
0
0
251
552
63
63
63
X
0
0
272
598
63
63
63
XI
386
132
314
740
63
63
63
XII
386
132
356
832
63
63
63
XIII
386
132
398
924
63
63
63
XIV
386
132
440
1016
63
63
63
XV
386
132
482
1108
63
63
63

Bragir Sword  (Holy Knigh's Magic Sword)

Special Options

* Raises Evasion by 5%

* Ignore opponent's Critical Hit Rate

Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I 0 0 189 227 15 15 15
II 0 0 195 234 15 15 15
III 0 0 201 241 16 16 16
IV 0 0 207 248 16 16 16
V 0 0 213 255 16 16 16
VI 0 0 225 269 17 17 17
VII 0 0 231 276 17 17 17
VIII 0 0 237 283 18 18 18
IX 0 0 261 311 19 19 19
X 0 0 285 339 20 20 20
XI 270 260 333 395 21 21 21
XII 270 260 381 451 22 22 22
XIII 270 260 429 507 23 23 23
XIV 270 260 477 563 24 24 24
XV 270 260 525 619 25 25 25

 
Rhoniss  (Holy Knight's Mace)

Special Options

* Raise Critical hit rate by 5%

* Ignores opponent's Evasion

Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I 0 0
139
300
15
15
15
II 0 0
143
309
15
15
15
III 0 0
147
319
16
16
16
IV 0 0
151
328
16
16
16
V 0 0
155
337
16
16
16
VI 0 0
163
355
17
17
17
VII 0 0
167
364
17
17
17
VIII 0 0
171
373
18
18
18
IX 0 0
187
407
19
19
19
X 0 0
203
441
20
20
20
XI 350 180 235 517 21 21 21
XII 350 180 267 593 22 22 22
XIII 350 180 299 669 23 23 23
XIV 350 180 331 745 24 24 24
XV 350 180 363 821 25 25 25

 
Munin  (Archer's Bow)

Special Options

* Decreases inflicted Damage by 5%

* Ignore opponent's Critical Hit Rate

Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
0
0
166
199
22
22
22
II
0
0
171
205
22
22
22
III
0
0
176
211
24
24
24
IV
0
0
182
218
24
24
24
V
0
0
187
223
24
24
24
VI
0
0
198
236
25
25
25
VII
0
0
203
242
25
25
25
VIII
0
0
208
248
27
27
27
IX
0
0
229
273
28
28
28
X
0
0
250
297
30
30
30
XI
270
256
292
347
31
31
31
XII
270
256
334
397
32
32
32
XIII
270
256
376
447
33
33
33
XIV
270
256
418
497
34
34
34
XV
270
256
460
547
35
35
35

 
Grahsat  (Archer's Crossbow)

Special Options

* Raises Damage by 3 time for a sucessful critical hit

* Ignores opponent's Evasion

Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
0
0
122 263 22 22 22
II
0
0
125 271 22 22 22
III
0
0
129 280 24 24 24
IV
0
0
132 287 24 24 63
V
0
0
136 296 24 24 24
VI
0
0
143 311 25 25 25
VII
0
0
146 319 25 25 25
VIII
0
0
150 327 27 27 27
IX
0
0
164 357 28 28 28
X
0
0
178 387 30 30 30
XI
350
176
206
455
31
31
31
XII
350
176
234
523
32
32
32
XIII
350
176
262
591
33
33
33
XIV
350
176
290
659
34
34
34
XV
350
176
318
727
35
35
35