Holy Knight's Mace & Shield

 

Holy Knight's Mace & Shield are divided into 10 Grades. Each Grade is divided into 10 Levels(Grade 1~5) or 15 Levels(Grade 8~10). Please select the Mace & Shield Grade :  

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6
Grade 7 Grade 7.5 Grade 8 Grade 8.5 Grade 9 Grade 10

 

Phrist Mace  (Grade 1 Mace)
A normal blunt weapon used by Holy Knights.
Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
30
20
19
30
1
1
1
II
38
24
22
36
1
1
1
III
46
28
25
42
2
2
2
IV
54
32
28
48
2
2
2
V
62
36
31
54
2
2
2
VI
62
36
37
66
3
3
3
VII
62
36
40
72
3
3
3
VIII
62
36
43
78
4
4
4
IX
62
36
55
102
5
5
5
X
62
36
67
128
6
6
6
Bherun Shield  (Grade 1 Shield for Mace)
A rounded pentagon. Wood is covered with leather, and its edges are hemmed with a metal. On the rear of the shiled there is the leather strip for putting your arm through, and a red leather strip. As it is lightweight, its advantage is that you can wield it at will during a battle.
Level
Requirements
Basic Defence
Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
I
30
20
4
1
1
1
II
38
24
6
1
1
1
III
46
28
8
1
1
1
IV
54
32
10
1
1
1
V
62
36
12
1
1
1
VI
62
36
16
2
2
2
VII
62
36
18
2
2
2
VIII
62
36
20
2
2
2
IX
62
36
28
2
2
2
X
62
36
36
2
2
2

 

 

Grooz  (Grade 2 Mace)
Similar to a normal mace, however this weapon increases the user's magical power.
Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
70
40
34
64
3
3
3
II
78
44
37
70
3
3
3
III
86
48
40
76
4
4
4
IV
94
52
43
82
4
4
4
V
102
56
46
88
4
4
4
VI
102
56
52
100
5
5
5
VII
102
56
55
106
5
5
5
VIII
102
56
58
112
6
6
6
IX
102
56
70
140
7
7
7
X
102
56
83
171
8
8
8
Kite Shield  (Grade 2 Shield for Mace)
An inverted triangle. As it is longer than it is wide, it can protect the lower body quite well. Wooden boards are put together side to side, and a metal plate is riveted at two places, one at the top and the other at the bottom. Thick leather and a metal plate are placed on the rear of the wooden plate for added strength. From the front the leather is visible through the wooden boards place side to side. Below the riveted metal hemisphere in the middle, the torn leather looks refined. Around the hemisphere five rivets are fastening the torn leather to the shield.
Level
Requirements
Basic Defence
Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
I
70
40
14
2
2
2
II
78
44
16
2
2
2
III
86
48
18
2
2
2
IV
94
52
20
2
2
2
V
102
56
22
2
2
2
VI
102
56
26
3
3
3
VII
102
56
28
3
3
3
VIII
102
56
30
3
3
3
IX
102
56
38
3
3
3
X
102
56
26
3
3
3

 

 
Khaen Shuthern  (Grade 3 Mace)
Used by a brave knight by the name of "Khaen". Not only does it bestow powerful magical ability to the user, the attack power is also tremendous.
Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
110
60
49
98
5
5
5
II
126
68
52
104
5
5
5
III
142
76
55
110
6
6
6
IV
158
84
58
116
6
6
6
V
174
92
61
122
6
6
6
VI
174
92
67
136
7
7
7
VII
174
92
70
144
7
7
7
VIII
174
92
73
152
8
8
8
IX
174
92
87
182
8
8
8
X
174
92
103
210
10
10
10
Squall Shield  (Grade 3 Shield for Mace)
Squall is a nickname for a paladin who came from another world. When he is engaged in a battle, you can hear the enemies scream from all around. That's how it was named. Legend runs that Tole, fascinated by his courage and speed, gave this shield to him.
Level
Requirements
Basic Defence
Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
I
110
60
24
3
3
3
II
126
68
26
3
3
3
III
142
76
28
3
3
3
IV
158
84
30
3
3
3
V
174
92
32
3
3
3
VI
174
92
36
4
4
4
VII
174
92
38
4
4
4
VIII
174
92
40
4
4
4
IX
174
92
48
4
4
4
X
174
92
56
4
4
4

 

 
Whar Hammer  (Grade 4 Mace)
Nobody knows the true origin of this mystical mace. There have been legends about this weapon but none holds truth. But one thing is confirmed, the magical power is extremely formidable, and only veteran Holy Knights will be able to wield its strength.
Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
190
100
64
132
7
7
7
II
206
108
67
140
7
7
7
III
222
116
70
148
8
8
8
IV
238
124
73
156
8
8
8
V
254
132
76
164
8
8
8
VI
254
132
83
179
9
9
9
VII
254
132
87
186
9
9
9
VIII
254
132
91
193
10
10
10
IX
254
132
107
221
11
11
11
X
254
132
123
251
12
12
12
Rand Shield  (Grade 4 Shield for Mace)
Leather is placed on a wooden plate, and a red bronze plate with a coat of arms inscribed is added to it with rivets. In the middle the insignia of the Rand family is inscribed. The Rand family is one of the distinguished families of Agonyl, and is very influential as Tole has absolute trust in the family. This shield is used by the paladin who belong to and serve the Rand family.
Level
Requirements
Basic Defence
Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
I
190
100
34
4
4
4
II
206
108
36
4
4
4
III
222
116
38
4
4
4
IV
238
124
40
4
4
4
V
254
132
42
4
4
4
VI
254
132
46
5
5
5
VII
254
132
48
5
5
5
VIII
254
132
50
5
5
5
IX
254
132
58
5
5
5
X
254
132
66
5
5
5

 

 
Deep Cry Hammer  (Grade 5 Mace)
Katherr, the black god of mercy, gave this weapon to the guard protecting his shrine. After the guard went crazy, this mace is said to shed tears whenever it kills a person.
Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
270
140
79
176
9
9
9
II
286
148
83
183
9
9
9
III
302
156
87
190
10
10
10
IV
318
164
91
197
10
10
10
V
334
172
95
204
10
10
10
VI
334
172
103
218
11
11
11
VII
334
172
107
225
11
11
11
VIII
334
172
111
232
12
12
12
IX
334
172
127
264
13
13
13
X
334
172
143
300
14
14
14
Graybone Shield  (Grade 5 Shield for Mace)
This shield looks like the cover of a coffin. It locks the ice monster, Graybone, alive, and draws power from it. Only those knights who can purify the power of a monster can use it.
Level
Requirements
Basic Defence
Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
I
270
140
44
5
5
5
II
286
148
46
5
5
5
III
302
156
48
5
5
5
IV
318
164
50
5
5
5
V
334
172
52
5
5
5
VI
334
172
56
6
6
6
VII
334
172
58
6
6
6
VIII
334
172
60
6
6
6
IX
334
172
68
6
6
6
X
334
172
76
6
6
6

 

 
Xenon  (Grade 6 Mace)
At the curvy edge of the weapon, lies an ornament resembling a pair of human eyes with sharp thorns guarding it. The two sides of the edge is empowered with an iron sphere with many spikes. Due to its scary look, many hunger for this weapon. However, because of its heavy weight, only skilled knights would be able to use it.
Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
350
180
99
215
11
11
11
II
350
180
103
222
11
11
11
III
350
180
107
229
12
12
12
IV
350
180
111
236
12
12
12
V
350
180
115
243
12
12
12
VI
350
180
123
259
13
13
13
VII
350
180
127
268
13
13
13
VIII
350
180
131
277
14
14
14
IX
350
180
147
313
15
15
15
X
350
180
163
349
16
16
16
Federin Shield  (Grade 6 Shield for Mace)
It is folded at certain angles vertically and horizontally. There are three sharp ornaments on the front so that both defense and offense are possible. The army of Lubal stationed in Tocsick used it. As it is known to reduce the damage of magic attacks, and helps one to recover fast from fatigue, it is sold at a very high price. As it was made of a metal brought by someone who came from the other world, - no one knows what that metal is - there are a limited number of these shields, and they are hard to come by and expensive, few own it.
Level
Requirements
Basic Defence
Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
I
350
180
54
6
6
6
II
350
180
56
6
6
6
III
350
180
58
6
6
6
IV
350
180
60
6
6
6
V
350
180
62
6
6
6
VI
350
180
66
7
7
7
VII
350
180
68
7
7
7
VIII
350
180
70
7
7
7
IX
350
180
78
7
7
7
X
350
180
86
7
7
7

 

 
Duneyr  (Grade 7 Mace)
As its end is pointed, it can inflict deeper wounds. Characteristically, it has half-moon-shaped protrusions on the handle. It was designed this way to enable the knight using this mace to injure his enemies with the handle. It is said to have been created by a saint warrior during the war with gods. As it weighs more than it seems, it is difficult to handle.
Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
386
198
119
254
13
13
13
II
386
198
123
263
13
13
13
III
386
198
127
272
14
14
14
IV
386
198
131
282
14
14
14
V
386
198
135
291
14
14
14
VI
386
198
143
308
15
15
15
VII
386
198
147
318
15
15
15
VIII
386
198
151
327
16
16
16
IX
386
198
167
361
17
17
17
X
386
198
183
395
18
18
18
Bothn Shield  (Grade 7 Shield for Mace)
Bothn refers to the bowl for holding blood. There are numerous guesses as to its origin, but except the fact that it is made of an ancient animal, nothing is known about it. It has a sharp axe blade attached to it, and as there are sharp protrusion on the front as well, it is more of a weapon than it is a shield for defense.
Level
Requirements
Basic Defence
Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
I
386
198
64
8
8
8
II
386
198
66
8
8
8
III
386
198
68
9
9
9
IV
386
198
70
9
9
9
V
386
198
72
10
10
10
VI
386
198
76
10
10
10
VII
386
198
78
11
11
11
VIII
386
198
80
11
11
11
IX
386
198
88
12
12
12
X
386
198
96
12
12
12

 

 
KerrDuneyr  (Grade 7.5 Mace)
Strengthened Duneyr Mace
Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
426
218
119
304
13
13
13
II
426
218
123
313
13
13
13
III
426
218
127
322
14
14
14
IV
426
218
131
332
14
14
14
V
426
218
135
341
14
14
14
VI
426
218
143
358
15
15
15
VII
426
218
147
368
15
15
15
VIII
426
218
151
377
16
16
16
IX
426
218
167
411
17
17
17
X
426
218
183
445
18
18
18

 

 
Tuath  (Grade 8 Mace)
 
Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
466
238
139
300
15
15
15
II
466
238
143
309
15
15
15
III
466
238
147
319
16
16
16
IV
466
238
151
328
16
16
16
V
466
238
155
337
16
16
16
VI
466
238
163
355
17
17
17
VII
466
238
167
364
17
17
17
VIII
466
238
171
373
18
18
18
IX
466
238
187
407
19
19
19

X

466
238
203
441
20
20
20

XI

350 180 235 517 21 21 21

XII

350 180 267 593 22 22 22

XIII

350 180 299 669 23 23 23

XIV

350 180 331 745 24 24 24
XV 350 180 363 821 25 25 25
Amordi Shield  (Grade 8 Shield for Mace)
 
Level
Requirements
Basic Defence
Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
I
466
238
74
13
13
13
II
466
238
76
13
13
13
III
466
238
78
14
14
14
IV
466
238
80
14
14
14
V
466
238
82
15
15
15
VI
466
238
84
15
15
15
VII
466
238
86
16
16
16
VIII
466
238
88
16
16
16
IX
466
238
94
17
17
17
X
466
238
100
17
17
17

 

 
KerrTuath  (Grade 8.5 Mace)
Strengthened Tuath Mace
Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
506
258
139
350
15
15
15
II
506
258
143
359
15
15
15
III
506
258
147
369
16
16
16
IV
506
258
151
378
16
16
16
V
506
258
155
387
16
16
16
VI
506
258
163
405
17
17
17
VII
506
258
167
414
17
17
17
VIII
506
258
171
423
18
18
18
IX
506
258
187
457
19
19
19
X
506
258
203
491
20
20
20
XI 466 238 235 567 21 21 21
XII 466 238 267 643 22 22 22
XIII 466 238 299 719 23 23 23
XIV 466 238 331 795 24 24 24
XV 466 238 363 871 25 25 25

 

 
Nharkerr  (Grade 9 Mace)
 
Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
543
276
164
367
17
17
17
II
543
276
168
376
17
17
17
III
543
276
172
385
18
18
18
IV
543
276
176
394
18
18
18
V
543
276
180
404
18
18
18
VI
543
276
188
422
17
19
19
VII
543
276
192
431
17
19
19
VIII
543
276
196
441
20
20
20
IX
543
276
212
478
21
21
21
X
543
276
228
515
22
22
22
XI
543
276
268 608 23 23 23
XII
543
276
308 701 24 24 24
XIII
543
276
348 794 25 25 25
XIV
543
276
388 887 26 26 26
XV
543
276
428 980 27 27 27
Hwirehenze Shield  (Grade 9 Shield for Mace)
 
Level
Requirements
Basic Defence
Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
I
543
276
82
18
18
18
II
543
276
84
18
18
18
III
543
276
86
19
19
19
IV
543
276
88
19
19
19
V
543
276
90
20
20
20
VI
543
276
92
20
20
20
VII
543
276
94
21
21
21
VIII
543
276
96
21
21
21
IX
543
276
102
22
22
22
X
543
276
108
22
22
22

 

 
Marshareck  (Grade 10 Mace)
 
Level
Requirements
Basic Attack
Max. Elemental Attack
Strength
Dexterity
Min.
Max.
ICE
FIRE
LIGHTNING
I
583
296
206
494
19
19
19
II
583
296
210
503
19
19
19
III
583
296
214
512
20
20
20
IV
583
296
218
521
20
20
20
V
583
296
222
530
20
20
20
VI
583
296
230
548
21
21
21
VII
583
296
234
557
21
21
21
VIII
583
296
238
566
22
22
22
IX
583
296
254
602
23
23
23
X
583
296
270
638
24
24
24
XI
583
296
318 748 25 25 25
XII
583
296
366 858 26 26 26
XIII
583
296
414 968 27 27 27
XIV
583
296
462 1078 28 28 28
XV
583
296
510 1188 29 29 29
Bragharr Shield  (Grade 10 Shield for Mace)
 
Level
Requirements
Basic Defence
Max. Elemental Defence
Strength
Dexterity
ICE
FIRE
LIGHTNING
I
583
296
102
23
23
23
II
583
296
104
23
23
23
III
583
296
106
24
24
24
IV
583
296
108
24
24
24
V
583
296
110
25
25
25
VI
583
296
112
25
25
25
VII
583
296
114
26
26
26
VIII
583
296
116
26
26
26
IX
583
296
122
27
27
27
X
583
296
128
27
27
27