GAME INFO

Game Story

Story Character

Game Movie

Game Screenshot

Game Feature

GAME GUIDE

Installation

How to begin

How to play

Characters

Skills

Items

EPISODE 1 Maps

EPISODE 2 Maps

EPISODE 3 Maps

ACCOUNT

Creat New Account

Go to Account

Charge Point

ITEM Mall

What is it


Warrior's Items

Mage's Items

Holy Knight's Items

Archer' Items

Rings & Amulets

Gemstones

Other Items

GM SERVICES

DOWNLOADS

Game Client

Game Wallpaper

COMMUNITY

Forum

Player Ranking

Player Screenshots

Player Clips

Event Calender

SUPPORT

In-Game Support

Live Support


 

 Main Game Interface

 Game Menu Bar

 Character Movement

 Hunting / Attack

 Character Leveling Up

 Town Merchants / NPCs

 The Pet "Shue"

 Quests

 Chatting

 Party

 Friends

 Messaging

 Inter-player trading

 Personal Shop

 Shortcut Keys

 Mercenaries

 Lottery

 Monster Race

 Player killing (PK)

 Battle (PvP Arena)

 Knighthood

 Passive Skill

 Item Level, Attribute & Options

 Item Gem Slotting

 Combination with Runes

 Combination with Material

  Main Game Interface



1) Hit Point (HP) gauge

The Red Gauge shows the players remaining health. It is reduced when the player is attacked. The character dies if the HP reached "0". Hence the players need to regenerate their health by having enough stock of HP potions and pressing the "1" key.


2) Mana Point (MP) gauge

The Blue Gauge shows the players remaining Mana or Magic Points. Player can not use skills, if Mana is "0". Players must have enough stock of HP potions and use the "2" key to recharge Gauge.


Restocking Potions

The Red is HP potions, the Blue is MP potions. These potions are stocked in "Canister" which can be bought at the village Healer NPCs.





"Shue" is a kind of a cyber pet which players can easily be attached to. It plays an important role in combat as a strong supporter.


1) Shue HP Gauge

The top or red bar indicates the health status of the cyber pet "Shue". Press the Key "3" to recharge, keep in mind that the player needs to have enough stock of HP potions.


2) Shue SP Gauge

The middle or grey bar indicates the "hunger" status of the Shue. Shues must be fed at least once in a week. To feed the Shue, buy Shue feed (Yellow Canister) from the Healer. If the Shue SP bar touches "0", the Shue dies and can only be resurrected by using a Shue Resurrection Potion which can be bought at the nearest Healer.


The yellow Canister is Shue feed, the yellow Bottle is Shue Resurrection Potion. They can be bought at the village Healer NPCs.


3) Shue Experience Gauge

The third gauge - yellow in colour, indicates the status of the Shue's current experience. When the bar reaches the other end, a new level is gained. Shue's level is on right side.






The Quick Skill Slot is used for placing and activating commonly used skill.


These shortcut keys are designated as 4-9. When the appropriate shortcut key is pressed, the corresponding spell/skill is activated. Right mouse click the Skill to be activated too. Left mouse click the Skill to be deleted from Quick Skill Slot.

By pressing Ctrl-S to switch between Slot 1 & 2.






The minimap is used to locate the position of the player with respect to his surroundings. The name of the Map is in the top bar. Below this the relative coordinates of the player are displayed.

The player itself is displayed by a red triangle, indicating the location of the player and the direction in which he is facing. The shortcut key to open / close the Minimap is "P".

The green circle / warp points, indicates exit and entry points to move from one map to the next map.





At the lowest part of the interface, the current experience percentage at any given level is displayed by a yellow bar.

On hunting, the experience bar will rise every time a kill is made depending on the experience level given by that particular creep / monster. Experience is also gained by performing Quests. When the bar reaches 100%, the player rises to next level.

Experience can also become negative, but without deleveling the player. This happens in case of frequent deaths. The player has to then compensate for the negative experience before the bar reaches the zero marker again.






The multiple icons on the Menu Bar are used for:

1) Character Status (Shortcut : "A")

2) Character Inventory (Shortcut : "I")

3) Skill (Shortcut : "S")

4) Community (Shortcut : "C")

5) Quest (Shortcut : "Q")

6) System (Shortcut : "Esc")

7) Help (Shortcut : "H")

8) Run / Walk Toggle (Shortcut : "R")

9) Default View (Shortcut : "Spacebar")

10) Party Icon (Shortcut : "F6")

11) Town Portal Scroll (Shortcut : "F8")

12) Heal Shue (Shortcut : "3")

13) Declare War (Shortcut : "U")

14) War Information (Shortcut : "F")

15) Market/Personal Shop (Shortcut : "Alt+M")

14) Mercenary (Shortcut : "Alt+I")





In the bottom right corner, the deep-red color Canister shows the current amount of HP Potions that the player is carrying. The deep-blue color Canister shows the current amount of MP Potions that the player is carrying.


As the player consumes these (by pressing key 1 for HP Regen and key 2 for MP Regen and key 3 for Regen HP of Shue), the quantity potions carrying will reduce. The left mouse click HP/MP icon to recharge HP/MP for character.






In the bottom right is the chat window. Players can chat to one another or just message in general using this.


The buttons with the roman numbers on the left side - I, II, III - Are used as Filter options. To modifiy these options Press "!" button on the bottom right of the chat interface.


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