Character's Level can be increased by gaining experience points(EXP). Killing an monster or completing a quest gives experience points. When a character gets such points, the experience bar(at the lowest part of the interface) will rise; "Current Total Exp" in Character Stats Window is increased too. When the experience bar reaches 100% or "Current Total Exp" reaches "Exp for Level-up ", the player will rises to next level.

Note : When a player dies the experience points reduces. Experience can also become negative, but the player does not loose a level. This happens in case of frequent deaths. The player has to then compensate for the negative experience before the bar reaches the zero marker again.


At every level increase, the character is given 6 skill points. These skill points can be used to increase Strength/Inteligence, Dexterity, Max HP and Max MP of a character.
Press shortcut key "A" to open the Character Stats window and see remaining Skill Points at the lowest part of the window. Increase the Strength/Inteligence, Dexterity, Vitality and Mana by clicking the '+' button, until all remaining Skill Points are distributed. Attack Power and Defense are increased while increasing Strength and Dexterity; Max HP and Max MP are increased while increasing Vitality and Mana.

The points of Strength/Inteligence, Dexterity, Vitality and Mana can be reduced by clicking the '-' button and skill points are got back. Reducing one point need 1000 Lore Points.


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